想玩玩war thunder,但是主机硬盘空间不足哩大悲~ 下了81GB的完整客户端到samba上后发现,BattlEye直接显示路径不存在,经过n番折腾终于还是放弃samba协议了QAQ。

转而使用能在Windows上被识别为本地原生磁盘的iSCSI协议来整扩展游戏盘,这种协议

反向代理PVE的方法

因为PVE9.0开始web端只提供https服务而不提供任何http服务,会导致caddy除了转发时禁用安全认证或者直接转发unix://以外几乎没有办法转发PVE的https,而且要转发https为https还必须保证PVE

sudo systemctl restart caddy时报错loading new config: loading http app module: provision http: getting tls app: loading tls app module: provision tls: loading certificates: open …….pem permission denied

gopls cannot access its persistent index (disk full?): can’t create cache: mkdir Access is denied.

make -j4 [ 50%] Building CXX object CMakeFiles/YOLOv5ncnn-vulkan.dir/src/YOLOv5ncnn-vulkan.cpp.o /home/radxa/yolov5maligpu/YOLOv5-ncnn-arm/YOLOv5ncnn-vulkan/src/YOLOv5ncnn-vulkan.cpp: In function ‘int main()’: /home/radxa/yolov5maligpu/YOLOv5-ncnn-arm/YOLOv5ncnn-vulkan/src/YOLOv5ncnn-vulkan.cpp:122:13: error: ‘CV_CAP_PROP_FRAME_WIDTH’ was not declared in this scope 122 | cap.set(CV_CAP_PROP_FRAME_WIDTH, frameWidth); | ^~~~~~~~~~~~~~~~~~~~~~~ /home/radxa/yolov5maligpu/YOLOv5-ncnn-arm/YOLOv5ncnn-vulkan/src/YOLOv5ncnn-vulkan.cpp:123:13: error: ‘CV_CAP_PROP_FRAME_HEIGHT’ was not declared in this scope 123 | cap.set(CV_CAP_PROP_FRAME_HEIGHT, frameHeight); | ^~~~~~~~~~~~~~~~~~~~~~~~ make[2]: *** [CMakeFiles/YOLOv5ncnn-vulkan.dir/build.make:76: CMakeFiles/YOLOv5ncnn-vulkan.dir/src/YOLOv5ncnn-vulkan.cpp.o] Error 1 make[1]: *** [CMakeFiles/Makefile2:83: CMakeFiles/YOLOv5ncnn-vulkan.dir/all] Error 2 make: *** [Makefile:91: all] Error 2